![]() ![]() You cannot modify the font and text content in CINEMA 4D. The Preserve Editable Text option exports 3D text layers as extruded text objects in the. In this option, you can modify the font and text in CINEMA 4D. However, this option has limited support for character and paragraph formatting, and animation of text layer properties. Text animation features that are not supported include: text animators, kerning, tracking, vertical text, paragraph text, and text on path. Strokes are exported for 3D text and shape layers into the. While the Ray-traced 3D renderer in After Effects does not render strokes for 3D text layers, strokes are still exported when enabled. To view 3D text layer strokes before exporting, make sure that the composition renderer is set to Classic 3D.ĬINEMA 4D Camera: Uses the camera that is defined as the render view camera in CINEMA 4D, or the default camera if none is defined. Select CINEMA 4D camera: Use this option to choose a camera. When this option is enabled, click Set Camera.Ĭentered Comp Camera: Use this option to use the After Effects camera, and recalculate the CINEMA 4D co-ordinates to adapt to the After Effect co-ordinates. When you import an existing C4D file (typically modeled around 0,0,0) to be rendered with a new After Effects camera (which is centered on the composition), use this option to render the C4D model in the After Effects center. Otherwise the model may be unexpectedly shifted due to origin difference.Ĭomp Camera: Use this option to use the active After Effects camera. For this option to work, you must have added an After Effects camera. For example, use this option for a camera that has been added by extracting it from a Cinema 4D project (since those cameras reference CINEMA 4D's coordinate system with 0,0,0 at the center of the CINEMA 4D viewport). This option is suited for cameras that are added to After Effects by using the Layer > New > Camera command. Set Camera: If a CINEMA 4D scene contains cameras other than the default camera, click this button and select the camera. ![]() Set Take: This option is enabled if your c4d file contains takes. According to the website, there is no official support for Windows 10.You can create multiple takes of your scene and modify any parameter in a take. However, we received positive feedback with regard to using the current version 7.7.9 with Windows and Cinema 4D. QuickTime: Some versions could not be used with Windows 10. For users of Intel HD2500 / HD4000 GPUs, we don't recommend the use of Windows 10 because they will most likely not receive the necessary updates. This can change anytime if these drivers are updated, which means that no general guidelines exist regarding which graphics cards will be affected. Our closed field test showed that some but not all GPU drivers or input device drivers work less reliably on the new operating system, especially when using third-party plugins that rely on these drivers. There are no known Cinema 4D issues that are Windows 10-specific but your user experience might differ, depending on your hardware. Please use the most current demo version of the software to test its compatibility on your computer. The technical specifications of MAXON products are constantly changing. Due to the large number and types of available chip sets, operating systems and driver versions we cannot guarantee the compatibility of all systems. MAXON is not responsible for the compatibility of individual graphics cards with the OpenGL mode. To find out more about processing speed, CINEBENCH test results can be found online. Make sure that you always use the most current certified graphics card driver (no beta versions). High-performance graphics chips are currently already available in mid-range laptops. ![]() Nevertheless, we recommend using a dedicated 3D graphics card with an AMD or NVIDIA chip set. ![]() Generally speaking, Cinema 4D and BodyPaint 3D support all OpenGL 3.2-capable graphics cards. Untitled Document System requirements for Cinema 4D R17 and BodyPaint 3D R17Ĭinema 4D R16 and higher support the following processors families (SSE3 support required) ![]()
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